Sunday, March 22, 2015

How much of my work and what I create do I really own?

When a person creates his/her own original work, whether it's a piece of art, a written story, software, hardware, etc., it automatically becomes that person's intellectual property, who, by default, owns rights to its reproduction and distribution. There are two types of intellectual property: registered and unregistered.
  • Registered intellectual property gives the owner rights over the monopoly of the concept.  Examples include patents, trademarks, design rights, domain rights and plant breeder rights.
  • Unregistered intellectual property only prevents others from copying the concept.  Unregistered trademarks, copyright and database rights are all unregistered (Wilson, 2011).


In the sphere of software development it is very common for a person who writes a program's code to transfer some or all rights to his/her client. The usual way of handling the ownership of an intellectual property is through a contract or any other written agreement between the developer and the client which is supported by law. When making a contract, because you own your original work, you can assign to the client as few or as many rights as you want. For example, you can assign rights to use the software only in certain geographic regions (U.S. only), or for specific periods of time. You can also control whether the client is allowed to modify your work or license/sell your work to a third-party without your approval (Kimbarovsky, 2009).

Kimbarovsky, R. (2009). Contracts. Retrieved March 22, 2015, from http://rosskimbarovsky.com/contracts-for-software-and-website-developers.pdf

Wilson, K. (2011, June 3). What is the Difference between Registered and Non-Registered Intellectual Property? Retrieved March 22, 2015, from http://www.hawkip.com/advice/what-is-the-difference-between-registered-and-non-registered-intellectual-property

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